Displaying results 1 to 15 out of 15

[GEH+19]Michael O. Gutjahr, Wolfgang Ellermeier, Sandro Hardy, Stefan Göbel, Josef Wiemeyer:
The pupil response as an indicator of user experience in a digital exercise game. In: Psychophysiology, no. 2019;e13418, p. 14, May 2019. ISSN https://doi.org/10.1111/psyp.13418.
https://doi.org/10.1111/psyp.13418.
[WKG+15]Viktor Wendel, Stefan Krepp, Michael Gutjahr, Stefan Göbel, and Ralf Steinmetz:
Game Mastering in Collaborative Serious Games: A Novel Approach for Instructor Support in Multiplayer Serious Games. In: International Journal of Game-based Learning, vol. 5, no. 4, p. 23, October 2015. ISSN 10.4018/IJGBL.2015100103.
http://www.igi-global.com/article/game-mastering-in-collaborative-serious-games/134063.
[KKN+14]Martin Knöll, Johannes Konert, Katrin Neuheuser, Sandro Hardy, Tim Dutz, Michael Gutjahr, Annette Rudolph-Cleff, Joachim Vogt, Stefan Göbel:
Interdisciplinary Course on Urban Health Games. In: Proceedings of the 1st Workshop on Smart City Learning, European Conference on Technology Enhanced Learning (EC-TEL), p. 5, September 2014.
http://www.mifav.uniroma2.it/inevent/events/sclo_ectel2014/index.php?s=201&a=362.
[GMW+14]Stefan Göbel, Florian Mehm, Viktor Wendel, Johannes Konert, Sandro Hardy, Christian Reuter, Michael Gutjahr, Tim Dutz:
Erstellung, Steuerung und Evaluation von Serious Games. In: Informatik Spektrum, vol. 37, no. 6, p. 547-557, August 2014. ISSN 0170-6012, DOI 10.1007/s00287-014-0824-2.
[KGGS14]Johannes Konert, Michael Gutjahr, Stefan Göbel, Ralf Steinmetz:
Modeling the Player: Predictability of the Models of Bartle and Kolb Based on NEO-FFI (Big5) and the Implications for Game Based Learning. In: International Journal of Game-Based Learning, vol. 4, no. 2, p. 36-50, July 2014. ISSN 2155-6849.
http://www.igi-global.com/article/modeling-the-player/116518.
[WGGS14]Viktor Wendel, Michael Gutjahr, Stefan Göbel, Ralf Steinmetz:
Instructor Support in Collaborative Multiplayer Serious Games for Learning - Game Mastering in the Serious Game ’Woodment’. In: Proceedings of the 6th International Conference on Computer Supported Education, vol. 3, p. 49-56, SciTePress, April 2014. ISBN 978-989-758-022-2.
[WGB+13]Viktor Wendel, Michael Gutjahr, Philipp Battenberg, Roman Ness, Sebastian Fahnenschreiber, Stefan Göbel, Ralf Steinmetz:
Designing A Collaborative Serious Game For Team Building Using Minecraft. In: Carlos Vaz de Carvalho, Paula Escudeiro: Proceedings of the 7th European Conference on Game-based Learning, p. 569-578, October 2013. ISBN 978-1-909507-63-0.
[MEGR13]Markus Migenda, Mojisola Erdt, Michael Gutjahr, Christoph Rensing:
Semantische Graph-basierte Empfehlungen zur Unterstützung des Ressourcen-basierten Lernens. In: Andreas Breiter, Dorothee Meier, Christoph Rensing: Proceedings der Pre-Conference Workshops der 11. e-Learning Fachtagung Informatik - DeLFI 2013, p. 67-68, Logos Verlag, September 2013. ISBN 978-3-8325-3470-7.
[WGGS13]Viktor Wendel, Michael Gutjahr, Stefan Göbel, Ralf Steinmetz:
Designing Collaborative Multiplayer Serious Games. In: Education and Information Technologies, vol. 2, no. 18, p. 287-308, June 2013. ISSN 1360-2357.
http://link.springer.com/article/10.1007/s10639-012-9244-6.
[GGH13]Stefan Göbel, Michael Gutjahr, Sandro Hardy:
Evaluation of Serious Games. In: Bredl, K. & Bösche, W., vol. Serious Digital Games, MUVE and MMORPG in Adult Education and Health Care: Research, Reviews, Case Studies, and Lessons Learned, p. 1-2, IGI-Global, February 2013.
[GB13-2]Michael Gutjahr, Wolfgang Bösche:
Quantitative analysis of voice and keyboard chat in a paper presentation seminar in a virtual world (in press). In: K. Bredl & W. Bösche (ed.): Serious Digital Games, MUVE and MMORPG in Adult Education and Health Care: Research, Reviews, Case Studies, and Lessons Learned, IGI-Global, February 2013.
[WGGS12]Viktor Wendel, Michael Gutjahr, Stefan Göbel, Ralf Steinmetz:
Designing Collaborative Multiplayer Serious Games for Collaborative Learning. In: Markus Helfert, Maria João Martins, José Cordeiro: Proceedings of the CSEDU 2012, vol. 2, p. 199-210, SciTePress 2012, April 2012. ISBN 978-989-8565-07-5.
[HGG+11-5]Sandro Hardy, Stefan Göbel, Michael Gutjahr, Josef Wiemeyer, Ralf Steinmetz:
Adaptation Model for Indoor Exergames. In: International Journal of Computer Science in Sport, Vol. 10, Special edition: Serious Games – Theory, Technology & Practice , November 2011.
[GGS11]Stefan Göbel, Michael Gutjahr, Ralf Steinmetz:
What Makes a Good Serious Game - Conceptual Approach Towards a Metadata Format for the Description and Evaluation of Serious Games. In: Dimitris Gouscous, Michalis Meimaris: 5th European Conference on Games Based Learning, p. 202-210, Academic Conferences Limited, Reading, UK, October 2011. ISBN 978-1-908272-19-5 CD.
[HGG+11-4]Sandro Hardy, Stefan Göbel, Michael Gutjahr, Josef Wiemeyer, Ralf Steinmetz:
Adaptation Model for Indoor Exergames. In: Josef Wiemeyer & Stefan Göbel: Serious Games - Theory, Technology & Practice, Gamedays 2011, Proceedings of, p. 183-196, September 2011. ISBN 978-3-928876-27-8.

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