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[GEH+19]Michael O. Gutjahr, Wolfgang Ellermeier, Sandro Hardy, Stefan Göbel, Josef Wiemeyer:
The pupil response as an indicator of user experience in a digital exercise game. In: Psychophysiology, no. 2019;e13418, p. 14, May 2019. ISSN https://doi.org/10.1111/psyp.13418.
https://doi.org/10.1111/psyp.13418.
[FKH+18]Florian Feldwieser, Joern Kiselev, Sandro Hardy, Augusto Garcia-Agundez, Cornelia Eicher, Elisabeth Steinhagen-Thiessen, Stefan Göbel:
Evaluation of biofeedback based bridging exercises on older adults with low back pain: A randomized controlled trial. In: Physiotherapy Practice and Research, January 2018.
[DGH+16]Tim Dutz, Augusto Garcia-Agundez, Sandro Hardy, Stefan Göbel, Ralf Steinmetz:
Towards Effective Interventive Health Applications: On the Problem of User Triggering. In: Proceedings of the HCII 2016 [to be published], Springer, June 2016.
[HHWG15]Katrin Hoffmann, Sandro Hardy, Josef Wiemeyer, Stefan Göbel:
Personalized Adaptive Control of Training Load in Cardio-Exergames - A Feasibility Study. In: Games for Health Journal, vol. 4, no. 6, p. 470-479, December 2015.
http://online.liebertpub.com/doi/pdfplus/10.1089/g4h.2014.0073.
[HFD+15]Sandro Hardy, Florian Feldwieser, Tim Dutz, Stefan Göbel, Ralf Steinmetz, Elisabeth Steinhagen-Thiessen:
ALFRED Back Trainer: Conceptualization of a Serious Game-Based Training System for Low Back Pain Rehabilitation Exercises. In: Stefan Göbel, Minhua Ma, Jannicke Baalsrud Hauge, Manuel Fradinho Oliveira, Josef Wiemeyer, Viktor Wendel: Serious Games, p. 36-47, Springer, June 2015.
[HDW+14-2]Sandro Hardy, Tim Dutz, Josef Wiemeyer, Stefan Göbel, Ralf Steinmetz:
Adaptation und Personalisierung in RehaGames. In: Neurologie & Rehabilitation, vol. 4, p. 187-194, December 2014.
[HKD+14] Sandro Hardy, Angelika Kern, Tim Dutz, Christoph Weber, Stefan Göbel, Ralf Steinmetz:
What Makes Games Challenging? - Considerations on How to Determine the "Challenge" Posed by an Exergame for Balance Training. In: ACM: Proceedings of the 2014 ACM International Workshop on Serious Games , p. 57-62, ACM, November 2014. ISBN 978-1-4503-3121-0.
[KKN+14]Martin Knöll, Johannes Konert, Katrin Neuheuser, Sandro Hardy, Tim Dutz, Michael Gutjahr, Annette Rudolph-Cleff, Joachim Vogt, Stefan Göbel:
Interdisciplinary Course on Urban Health Games. In: Proceedings of the 1st Workshop on Smart City Learning, European Conference on Technology Enhanced Learning (EC-TEL), p. 5, September 2014.
http://www.mifav.uniroma2.it/inevent/events/sclo_ectel2014/index.php?s=201&a=362.
[GMW+14]Stefan Göbel, Florian Mehm, Viktor Wendel, Johannes Konert, Sandro Hardy, Christian Reuter, Michael Gutjahr, Tim Dutz:
Erstellung, Steuerung und Evaluation von Serious Games. In: Informatik Spektrum, vol. 37, no. 6, p. 547-557, August 2014. ISSN 0170-6012, DOI 10.1007/s00287-014-0824-2.
[DHB+14]Tim Dutz, Sandro Hardy, Martin Knöll, Stefan Göbel, Ralf Steinmetz:
User Interfaces of Mobile Exergames. In: Masaaki Kurosu: 16th International Conference, HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings, Part III, vol. 8512, p. 244-255, Springer, June 2014. ISBN 978-3-319-07226-5 (Print) & 978-3-319-07227-2 (Online).
[HDW+14] Sandro Hardy, Tim Dutz, Josef Wiemeyer, Stefan Göbel, Ralf Steinmetz :
Framework for personalized and adaptive game-based training programs in health sport (in Print). In: Multimedia Tools and Applications, vol. 74, no. 14, p. 5289-5311, May 2014. ISSN 1380-7501.
http://link.springer.com/article/10.1007%2Fs11042-014-2009-z.
[HWHG14]Katrin Hoffmann, Josef Wiemeyer, Sandro Hardy, Stefan Göbel:
Personalized adaptive control of training load in exergames from a sport-scientific perspective (accepted for publication). In: Games for Training, Education, Health and Sports, vol. 8395, p. 129-140, Springer International Publishing, April 2014. ISBN 978-3-319-05972-3.
[HRG+14]Sandro Hardy, Christian Reuter, Stefan Göbel, Ralf Steinmetz, Gisa Baller, Elke Kalbe, Abdelkarim El Moussaoui, Sven Abels, Susanne Dienst, Mareike Dornhöfer, Madjid Fathi:
NeuroCare – Personalization and Adaptation of Digital Training Programs for Mild Cognitive Impairments. In: AAL-Kongress 2014, Tagungsband, VDE-Verlag, January 2014.
[KDHG14]Martin Knöll, Tim Dutz, Sandro Hardy, Stefan Göbel:
Urban Exergames – how architects and serious gaming researchers collaborate on digital games that make you move [accepted for publication]. In: Minhua Ma, Lakhmi Jain, Anthony Whitehead, Paul Anderson: Virtual and Augmented Reality in Healthcare 1, vol. 68, chap. 11, p. 191-207, Springer, January 2014. ISBN 978-3-642-54816-1.
[KDHG13]Martin Knöll, Tim Dutz, Sandro Hardy, Stefan Göbel:
Active Design - How the built environment matters to mobile games for health. In: Konstantin Mitgutsch, Simon Huber, Jeffrey Wimmer, Michael Wagner, Herbert Rosenstingl: Context Matters - Exploring and Reframing Games in Context - Proceedings of the Vienna Conference 2013, p. 181-193, New Academic Press, December 2013. ISBN 978-3-7003-1864-4.
[HGS13]Sandro Hardy, Stefan Göbel, Ralf Steinmetz:
Adaptable and Personalized Game-based Training System for Fall Prevention (Technical Demo Paper). In: ACM New York, NY, USA ©2013 : MM '13 Proceedings of the 21st ACM international conference on Multimedia , p. 431-432 , October 2013. ISBN 978-1-4503-2404-5.
[DKHG13]Tim Dutz, Martin Knöll, Sandro Hardy, Stefan Göbel:
Calm Gaming: How Mobile Devices Could Change the Face of Serious Gaming. In: i-com, vol. 12, no. 2, p. 25-31, October 2013. ISSN (Online) 2196-6826, (Print) 1618-162X.
[WH13]Josef Wiemeyer, Sandro Hardy:
Serious Games and motor learning - concepts, evidence, technology. In: Bredl, K. & Bösche, W., vol. Serious Digital Games, MUVE and MMORPG in Adult Education and Health Care: Research, Reviews, Case Studies, and Lessons Learned, chap. Serious Digital Games, MUVE and MMORPG in Adult Education and Health Care: Research, Reviews, Case Studies, and Lessons Learned, p. 197-220, Hershey, February 2013. ISBN 978-1-4666-3673-6 .
[GGH13]Stefan Göbel, Michael Gutjahr, Sandro Hardy:
Evaluation of Serious Games. In: Bredl, K. & Bösche, W., vol. Serious Digital Games, MUVE and MMORPG in Adult Education and Health Care: Research, Reviews, Case Studies, and Lessons Learned, p. 1-2, IGI-Global, February 2013.
[HGWS12]Sandro Hardy, Stefan Göbel, Josef Wiemeyer, Ralf Steinmetz:
Adaption und Personalisierung von digitalen spielerischen Trainingssystemen für die Sturzprävention. In: R. Byshko, T. Dahmen, M. Gratkowski, M. Gruber, J. Quintana, D. Saupe, M. Vieten, A. Woll: Sportinformatik 2012 : 9. Symposium der Sektion Sportinformatik der Deutschen Vereinigung für Sportwissenschaft vom 12.-14. Sept. 2012 in Konstanz : extended abstracts., KOPS Institutional Repository University of Konstanz, September 2012.

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