Displaying results 1 to 17 out of 17

[GKM+19]Stefan Göbel, Robert Konrad, Florian Mehm, Polona Caserman, Thomas Tregel, Augusto Garcia-Agundez:
Serious-Games-Forschung und -Lehre in der Informatik. In: Björn Bartholdy, Linda Breitlauch, André Czauderna, Gundolf S. Freyermuth: Games studieren – was, wie, wo? , chap. Serious-Games-Forschung und -Lehre in der Informatik, p. 613-656, transcript Verlag, March 2019. ISBN DOI: 10.14361/9783839440322-042.
[GRC+19]Augusto Garcia-Agundez, Christian Reuter, Polona Caserman, Robert Konrad, Stefan Göbel:
Identifying Cybersickness through Heart Rate Variability Alterations. In: International Journal of Virtual Reality, p. 19.1 (2019), March 2019.
[CGK+18]Polona Caserman, Augusto Garcia‐Agundez, Robert Konrad, Stefan Göbel, Ralf Steinmetz:
Real‐time body tracking in virtual reality using a Vive tracker. In: Springer Virtual Reality, vol. 23, no. 2, p. 155-168, November 2018.
http://link.springer.com/article/10.1007/s10055-018-0374-z.
[KTG18]Robert Konrad, Thomas Tregel, Stefan Göbel:
Game Design Principles in a Game Programming Framework. In: Stefan Göbel et al.: Serious Games - 4th Joint International Conference, JCSG 2018, vol. LNCS 11243, p. 248-252, Springer LNCS, November 2018.
[TGK+18]Thomas Tregel, Andreas Gilbert, Robert Konrad, Petra Schäfer, Stefan Göbel:
Examining approaches for mobility detection through Smartphone Sensors. In: Stefan Göbel, Augusto Garcia-Agundez, Thomas Tregel, Minhua Ma, Jannicke Baalsrud Hauge, Manuel Oliveira, Tim Marsh, Polona Caserman: Proceedings of the 4th Joint International Conference on Serious Games, p. 217- 228, Springer, November 2018. ISBN 978-3-030-02761-2.
[GVK18]Stefan Göbel, Sabrina Vogt, Robert Konrad:
Serious Games Information Center. In: Proceedings ECGBL 2018, October 2018.
[GOK+18]Augusto Garcia-Agundez, Tobias Ochs, Robert Konrad, Polona Caserman, Stefan Göbel:
Eye Aspect Ratio based Blink Rate detection and its potential use for Parkinsons Disease. May 2018.
[KCGS17]Robert Konrad, Polona Caserman, Stefan Göbel, Ralf Steinmetz:
Conceptual Approach Towards Recursive Hardware Abstraction Layers. In: Alcañiz, M., Göbel, S., Ma, M., Fradinho Oliveira, M., Baalsrud Hauge, J., Marsh, T.: Serious Games – Third Joint International Conference, JCSG 2017, vol. 10622, p. 284-295, Springer LNCS, November 2017. ISBN 978-3-319-70111-0.
[GWC+17]Augusto Garcia-Agundez, Aiko Westmeier, Polona Caserman, Robert Konrad, Stefan Göbel:
An Evaluation of Extrapolation and Filtering Techniques in Head Tracking for Virtual Environments to Reduce Cybersickness. In: Joint International Conference on Serious Games, October 2017.
[GFC+17]Augusto Garcia-Agundez, Ann-Kristin Folkerts, Polona Caserman, Robert Konrad, Stefan Göbel, Elke Kalbe:
PDDanceCity: An Exergame for Patients with Idiopathic Parkinson’s Disease and Cognitive Impairment. In: Mensch und Computer 2017-Tagungsband: Spielend einfach interagieren 17, 381, September 2017.
[KTP+16]Oliver Korn, Leslie Tso, Christos Papagrigoriou, Robert Konrad, Albrecht Schmidt:
Computerized Assessment of the Skills of Impaired and Elderly Workers. A Tool Survey and Comparative Study. In: Proceedings of the 9th International Conference on PErvasive Technologies Related to Assistive Environments, June 2016.
[KBS+12]Oliver Korn, Michael Brach, Albrecht Schmidt, Thomas Hörz, Robert Konrad:
Context-Sensitive User-Centered Scalability: An Introduction Focusing on Exergames and Assistive Systems in Work Contexts. In: E-Learning and Games for Training, Education, Health and Sports, February 2012.
[BHK+12]Michael Brach, Klaus Hauer, Oliver Korn, Robert Konrad, Sven Unkauf, Sandro Hardy, Stefan Göbel:
Motivotion60+: Entwicklung eines computeranimierten Systems zum Kraft- und Balancetraining für Senioren. In: VDE-Verlag: AAL-Kongress 2012, Tagungsband, January 2012.
[BHR+11]Michael Brach, Klaus Hauer, Lisa Rotter, Christina Werres, Oliver Korn, Robert Konrad, Stefan Göbel:
Modern principles of training in exergames for sedentary seniors: Requirements and approaches for sport and exercise sciences. In: International Journal of Computer Science in Sport 11, September 2011.
[MWR+10]Florian Mehm, Viktor Wendel, Sabrina Radke, Stefan Göbel, Sebastian Grünwald, Robert Konrad, Ralf Steinmetz:
Re-Authoring eines Lernadventures. In: Holger Diener, Steffen Malo, Bodo Urban, Dennis Maciuszek, Alke Martens: Spielend Lernen, p. 27-42, Fraunhofer Verlag, October 2010. ISBN 978-3-8396-0186-0.
[GSAF08]Stefan Göbel, Luca Salvatore, Robert Arthur Konrad, and Florian Mehm:
StoryTec: A Digital Storytelling Platform for the Authoring and Experiencing of Interactive and Non-linear Stories. In: U. Spierling and N. Szilas: Interactive Storytelling. First Joint International Conference on Interactive Digital Storytelling, ICIDS 2008. Erfurt, Germany, November 2008. Proceedings., vol. LNCS 5334, p. 325-328, Springer-Verlag Berlin Heidelberg 2008, January 2008. ISBN 3-540-89424-1.
[GSK08]Stefan Göbel, Luca Salvatore, Robert Konrad:
StoryTec: A Digital Storytelling Platform for the Authoring and Experiencing of Interactive and Non-linear Stories.. In: Paolo Nesi, Kia Ng, and Jaime Delgado: Fourth International Conference on Automated Solutions for Cross Media Content and Multi-Channel Distribution, no. DOI 10.1109, p. 103-110, IEEE computer society, January 2008. ISBN 978-0-7695-3406-0.

[Export this query result to BibTeX]

[back]

You may leave fields blank to get a list of all publications.