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[GKM+19]Stefan Göbel, Robert Konrad, Florian Mehm, Polona Caserman, Thomas Tregel, Augusto Garcia-Agundez:
Serious-Games-Forschung und -Lehre in der Informatik. In: Björn Bartholdy, Linda Breitlauch, André Czauderna, Gundolf S. Freyermuth: Games studieren – was, wie, wo? , chap. Serious-Games-Forschung und -Lehre in der Informatik, p. 613-656, transcript Verlag, March 2019. ISBN DOI: 10.14361/9783839440322-042.
[MF14]Florian Mehm, Alexander Hendrich, Daniel Kauth, Stefan Göbel, Ralf Steinmetz:
Procedural Content Generation in Educational Game Authoring Tools. In: Proceedings of the European Conference on Game-Based Learning, Academic Conferences Limited, October 2014.
[RTM+14]Christian Reuter, Thomas Tregel, Florian Mehm, Stefan Göbel, Ralf Steinmetz:
Rapid Prototyping for Multiplayer Serious Games. In: Carsten Busch: Proceedings of the 8th European Conference on Games Based Learning, p. 478-486, Academic Conferences Limited, October 2014. ISBN 978-1-910309-55-1.
[GMW+14]Stefan Göbel, Florian Mehm, Viktor Wendel, Johannes Konert, Sandro Hardy, Christian Reuter, Michael Gutjahr, Tim Dutz:
Erstellung, Steuerung und Evaluation von Serious Games. In: Informatik Spektrum, vol. 37, no. 6, p. 547-557, August 2014. ISSN 0170-6012, DOI 10.1007/s00287-014-0824-2.
[Meh14]Florian Mehm:
Authoring of Adaptive Single-Player Educational Games (in press). In: PIK - Praxis der Informationsverarbeitung und Kommunikation, p. 157-160, July 2014. ISSN 0930-5157.
http://www.degruyter.com/view/j/piko.ahead-of-print/pik-2013-0044/pik-2013-0044.xml?format=INT.
[SRM14]Laila Shoukry, Christian Reuter, Florian Mehm:
StoryTec and StoryPlay as Tools for Adaptive Game-Based Learning Research. In: Stefan Göbel, Josef Wiemeyer : Games for Training, Education, Health and Sports, vol. 8395, p. 195-198, Springer International Publishing, April 2014. ISBN 978-3-319-05971-6.
http://link.springer.com/chapter/10.1007/978-3-319-05972-3_21.
[RMGS13]Christian Reuter, Florian Mehm, Stefan Göbel, Ralf Steinmetz:
Evaluation of Adaptive Serious Games using Playtraces and Aggregated Play Data. In: de Carvalho, Carlos Vaz and Escudeiro, Paula: Proceedings of the 7th European Conference on Games Based Learning, p. 504-511, Academic Conferences Limited, October 2013. ISBN 978-1-909507-63-0.
[MRG13]Florian Mehm, Christian Reuter, Stefan Göbel:
Authoring of Serious Games for Education. In: Wolfgang Bösche, Klaus Bredl: Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare, vol. Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare, IGI Global, May 2013. ISBN 9781466636736.
http://www.igi-global.com/chapter/authoring-serious-games-education/75807.
[GM13]Stefan Göbel, Florian Mehm:
Personalized, Adaptive Digital Educational Games using Narrative Game-based Learning Objects (in press). In: Wolfgang Bösche, Klaus Bredl: Serious Games and Virtual Worlds in Education, Professional Development, and Healthcare, IGI Global, May 2013. ISBN 9781466636736.
http://www.igi-global.com/chapter/personalized-adaptive-digital-educational-games/75808.
[MGS13]Florian Mehm, Stefan Göbel, Ralf Steinmetz:
An Authoring Tool for Educational Adventure Games: Concept, Game Models and Authoring Processes. In: International Journal of Game-Based Learning, vol. 3, no. 1, p. 63-79, May 2013. ISSN 2155-6849.
http://www.igi-global.com/article/authoring-tool-educational-adventure-games/77316.
[MGS12-2]Florian Mehm, Stefan Göbel, Ralf Steinmetz:
Authoring and Re-Authoring Processes for Educational Adventure Games. In: Academic Conferences Limited: Proceedings of the 6th European Conference on Games Based Learning, Academic Conferences Limited, October 2012. ISBN 978-1-908272-69-0.
[KRM+12]Johannes Konert, Kristina Richter, Florian Mehm, Stefan Göbel, Regina Bruder, Ralf Steinmetz:
PEDALE – A Peer Education Diagnostic and Learning Environment. In: Journal of Educational Technology & Society, vol. 15, no. 4, p. 27-38, September 2012. ISSN 1176-3647.
http://www.ifets.info/issues.php?show=current.
[MKGS12]Florian Mehm, Johannes Konert, Stefan Göbel, Ralf Steinmetz:
An Authoring Tool for Adaptive Digital Educational Games. In: Carlos Delgado Kloos, Stefanie Lindstaedt, Andrew Ravenscroft, Davinia Hernández-Leo: Proceedings of the Seventh European Conference on Technology Enhanced Learning 21st Century Learning for 21st Century Skills, no. LNCS 7563, p. 236-249, Springer, September 2012. ISBN 978-3-642-33262-3.
[MRGS12]Florian Mehm, Christian Reuter, Stefan Göbel, Ralf Steinmetz:
Future Trends in Game Authoring Tools. In: Marc Herrlich, Rainer Malaka, Maic Masuch: Entertainment Computing - ICEC 2012, no. LNCS 7522, p. 536-541, Springer, September 2012. ISBN 978-3-642-33541-9.
[MGS12]Florian Mehm, Stefan Göbel, Ralf Steinmetz:
Authoring of Serious Adventure Games in StoryTec. In: Stefan Göbel, Wolfgang Müller, Bodo Urban, Josef Wiemeyer: E-Learning and Games for Training, Education, Health and Sports, no. LNCS 7516, p. 144-154, Springer, September 2012. ISBN 978-3-642-33465-8.
[GMW12]Stefan Göbel, Florian Mehm, Viktor Wendel:
Adaptive Digital Storytelling for Digital Educational Games. In: Michael D. Kickmeier-Rust, Dietrich Albert, vol. An Alien’s Guide to Multi- Adaptive Educational Computer Games, chap. 5, p. 89-104, Informing Science Press, February 2012. ISBN 1-932886-56-7.
books.google.at/books/about/An_Alien_s_Guide_to_Multi_Adaptive_Educa.html.
[MHGS11]Florian Mehm, Sandro Hardy, Stefan Göbel, Ralf Steinmetz:
Collaborative Authoring of Serious Games for Health. In: MM '11 Proceedings of the 19th ACM international conference on Multimedia , p. 807-808, ACM New York, NY, USA, December 2011. ISBN 978-1-4503-0616-4.
[MGS11]Florian Mehm, Stefan Göbel, Ralf Steinmetz:
Introducing Component-Based Templates into a Game Authoring Tool. In: Dimitris Gouscos, Michalis Meimaris: 5th European Conference on Games Based Learning, p. 395 - 403, Academic Conferences Limited, Reading, UK, October 2011. ISBN 978-1-908272-19-5 CD.
[MWGS10]Florian Mehm, Viktor Wendel, Stefan Göbel, Ralf Steinmetz:
Bat Cave: A Testing and Evaluation Platform for Digital Educational Games. In: Bente Meyer: Proceedings of the 3rd European Conference on Games Based Learning, p. 251-260, Academic Conferences International, October 2010. ISBN 978-1-906638-79-5 CD.
[GHW+10]Stefan Göbel, Sandro Hardy, Viktor Wendel, Florian Mehm, Ralf Steinmetz:
Serious Games for Health - Personalized Exergames. In: Proceedings ACM Multimedia 2010, p. 1663-1666, October 2010. ISBN ISBN: 978-1-60558-933-6.

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