Multimedia Technologies and Serious Games – Competencies and Staff

TopicScientist1-Slide Presentation5-Slides PresentationDemonstration
Serious Games

Dr.-Ing. (habil.) Stefan Göbel

publications

Achieving Balance in Large-Scale Game Systems using Automatic Content Adaptation

Dr.-Ing. Thomas Tregel

publications

Full-Body Motion Reconstruction and Recognition in IVR-based Games

Polona Caserman

publications

Full-body Gesture Recognition on Mobile Devices

Philipp Müller

publications

Gesture Detection for Sign Language Interpretation using Wearables

Philipp Achenbach

publications

Serious Games DevelopmentWolfgang Brabänder

Former Colleagues

Exergames for Parkinson’s Disease

Dr.-Ing. Augusto Garcia-Agundez

publications

Mobile Multimodal Serious Games Analytics

Dr.-Ing. Laila Shoukry

publications

Portable, high performance multimedia framework

Robert Konrad

publications

Pervasive Behavior Interventions

Dr.-Ing. Tim Dutz

publications

Authoring Multiplayer Serious Games

Dr.-Ing. Christian Reuter

publications

Technology enhanced Effect Measurement of Serious Games for Health

Sandro Hardy

publications

Sensor based measurement of User Experience

Michael Gutjahr

publications

Game Mastering in Collaborative Multiplayer Serious Games

Dr.-Ing. Viktor Wendel

publications

Social Serious Games

Dr.-Ing. Johannes Konert

publications

Authoring Tools for Learning and Serious Games

Dr.-Ing. Florian Mehm

publications