Game Jams are game development challenges, where video or board games are created under tight time constraints (e.g. 72 hours) and to fit a predefined, but often vague theme (e.g. "10 seconds" or "connected worlds"). Their main goal is to provide people interested in games the opportunity to create something, share it and collect feedback afterwards - although sometimes they are used by game developers to prototype new concepts internally as well.
Here at KOM we organize local gatherings for global game jams like the Global Game Jam or Ludum Dare since 2013, combining the global community with a local one. While the former provides the theme, motivation and additional after-the-fact feedback, local participants are able to easily discuss game ideas, give immediate feedback or help each other in case of technical difficulties. Our gatherings consist mainly of students and scientists from TU Darmstadt, complemented by invited game developers, colleagues from other universities and even hobbyists (we intentionally do not require pre-existing game development experience).
|Dezember 10-12, 2016||Ludum Dare 37||16||4|
|September 24-26, 2016||KOM Jam||15||5|
|December 12-14, 2015||Ludum Dare 34||20||8|
|August 22-25, 2015||Ludum Dare 33||19||5|
|Januar 23-25, 2015||Global Game Jam 2015||21||7|
|August 23-26, 2014||Ludum Dare 30||22||8|
|Januar 24-26, 2014||Global Game Jam 2014||28||11|
|August 23-26, 2013||Ludum Dare 27||20||5|