Displaying results 41 to 60 out of 211
< Previous | Page 1 | Page 2 | Page 3 | Page 4 | Page 5 | Page 6 | Page 7 | Page 8 | Page 9 | Page 10 | Next > |
[GTSG19] | Andreas Gilbert, Thomas Tregel, Petra Schäfer, Stefan Göbel: Förderung von umweltfreundlichen Verkehrsmitteln durch Gamificatioon und Serious Games. In: BIH Köln, September 2018. |
[KGSR18] | Martin Knöll, Stefan Göbel, Ralf Steinmetz, Annette Rudolph-Cleff: Digitalplatz - Fünf Thesen zu einer digital-gestützten Stadtgestaltung & neuen Mobilität. In: Christian Holl, Felix Nowak, Kai Vöckler, Peter Cachola Schmal: Living the Region, p. 118-124, Wasmuth, June 2018. |
[GOK+18] | Augusto Garcia-Agundez, Tobias Ochs, Robert Konrad, Polona Caserman, Stefan Göbel: Eye Aspect Ratio based Blink Rate detection and its potential use for Parkinsons Disease. In: IWBBIO 2018 - 6th International Work-Conference on Bioinformatics and Biomedical Engineering, May 2018. |
[GBW18] | Stefan Göbel et al.: Serious Games Metadata Format (DIN SPEC 91380). May 2018. www.beuth.de (keyword: DIN SPEC 91380). |
[FKH+18] | Florian Feldwieser, Joern Kiselev, Sandro Hardy, Augusto Garcia-Agundez, Cornelia Eicher, Elisabeth Steinhagen-Thiessen, Stefan Göbel: Evaluation of biofeedback based bridging exercises on older adults with low back pain: A randomized controlled trial. In: Physiotherapy Practice and Research, vol. 39, no. 1, p. 15-25, January 2018. https://content.iospress.com/articles/physiotherapy-practice-and-research/ppr109. |
[KCGS17] | Robert Konrad, Polona Caserman, Stefan Göbel, Ralf Steinmetz: Conceptual Approach Towards Recursive Hardware Abstraction Layers. In: Alcañiz, M., Göbel, S., Ma, M., Fradinho Oliveira, M., Baalsrud Hauge, J., Marsh, T.: Serious Games – Third Joint International Conference, JCSG 2017, vol. 10622, p. 284-295, Springer LNCS, November 2017. ISBN 978-3-319-70111-0. |
[TRGS17] | Thomas Tregel, Lukas Raymann, Stefan Göbel, Ralf Steinmetz: Geodata Classification for Automatic Content Creation in Location-based Games. In: Mariano Alcañiz, Stefan Göbel, Minhua Ma, Manuel Fradinho Oliveira Jannicke Baalsrud Hauge, Tim Marsh: Proceedings of the 3rd Joint International Conference on Serious Games, p. 212 - 223, Springer, November 2017. ISBN 978-3-319-70110-3. |
[SG17] | Laila Shoukry, Stefan Göbel: Storyplay Multimodal: A Research Tool for the Multimodal Evaluation of Serious Games. In: Dr Maja Pivec, Dr Josef Gründler: Proceedings of the 11th European Conference on Games Based Learning , p. 577-584, Academic Conferences and Publishing International Limited, October 2017. ISBN 978-1-911218-57-9. http://www.academic-conferences.org/download/18694/. |
[TAGS17] | Thomas Tregel, Johannes Alef, Stefan Göbel, Ralf Steinmetz: Towards Multiplayer Content Online Adaptation using Player Roles and their Interactions. In: Dr Maja Pivec, Dr Josef Gründler: Proceedings of The 11th European Conference on Games Based Learning, p. 677 - 686, Academic Conferences and Publishing International Limited, October 2017. ISBN 978-1-911218-56-2. |
[GWC+17] | Augusto Garcia-Agundez, Aiko Westmeier, Polona Caserman, Robert Konrad, Stefan Göbel: An Evaluation of Extrapolation and Filtering Techniques in Head Tracking for Virtual Environments to Reduce Cybersickness. In: Joint International Conference on Serious Games, Joint International Conference on Serious Games, p. 203-211, Springer, October 2017. https://link.springer.com/chapter/10.1007/978-3-319-70111-0_19. |
[GKR+17] | Stefan Göbel, Steffen Klee, Alexandros Roussos, Jan Frederik Liebig, Jan Müller and André Markard: Case Study: Bunkerscape: Using the RAGE Assets ReaderBench and RAGE Analytics for the Creation of a Text Adventure. In: ECGBL 2017 11th European Conference on Game-Based Learning, p. 204, Academic Conferences and publishing limited, October 2017. |
[GFC+17] | Augusto Garcia-Agundez, Ann-Kristin Folkerts, Polona Caserman, Robert Konrad, Stefan Göbel, Elke Kalbe: PDDanceCity: An Exergame for Patients with Idiopathic Parkinson’s Disease and Cognitive Impairment. In: Mensch und Computer 2017 - Tagungsband, September 2017. https://dl.gi.de/handle/20.500.12116/3298. |
[SG17-2] | Laila Shoukry, Stefan Göbel: Reasons and Responses: A Multimodal Serious Games Evaluation Framework. In: IEEE Transactions on Emerging Topics in Computing, vol. PP, no. 99, p. 1-1, August 2017. ISSN 2168-6750. http://ieeexplore.ieee.org/iel7/6245516/6558478/08007225.pdf. |
[Gö17] | Stefan Göbel, Ralph Maddison: Serious Games for Health: The Potential of Metadata. In: Games for Health Journal, vol. 6, no. 1, p. 49-56, February 2017. ISSN doi:10.1089/g4h.2016.0034. http://online.liebertpub.com/doi/abs/10.1089/g4h.2016.0034. |
[GDG17] | Augusto Garcia-Agundez, Tim Dutz, Stefan Göbel: Adapting smartphone-based photoplethysmograpy to suboptimal scenarios. In: Physiological Measurement, vol. 38, no. 2, p. 219-232, January 2017. http://iopscience.iop.org/article/10.1088/1361-6579/aa51db/meta. |
[TRGS16] | Thomas Tregel, Christian Reuter, Stefan Göbel, Ralf Steinmetz: Generating Multiplayer Games for Interaction Learning using Game Design Patterns. In: Thomas Connolly, Liz Boyle: Proceedings of The 10th European Conference on Games Based Learning, p. 686 - 695, Academic Conferences and Publishing International Limited, October 2016. ISBN 978-1-911218-09-8. |
[Gö16] | Stefan Göbel: Serious Games - Second Joint International Conference. In: Marsh, T., Ma, M., Oliveira, M.F., Baalsrud Hauge, J., Göbel, S., Springer LNCS, September 2016. http://www.springer.com/de/book/9783319458403. |
[DGK+16] | Ralf Dörner, Stefan Göbel, Michael Kickmeier-Rust, Maic Masuch, Katharina Zweig: Entertainment Computing and Serious Games - International GI-Dagstuhl Seminar 15283, Dagstuhl Castle, Germany, July 5-10, 2015, Revised Selected Papers.. In: Dörner, R., Göbel, S., Kickmeier-Rust, M., Masuch, M., Zweig, K.A., Springer International Publishing, September 2016. ISBN 978-3-319-46151-9. http://www.springer.com/de/book/9783319461519. |
[DGEW16] | Ralf Dörner, Stefan Göbel, Wolfgang Effelsberg, Josef Wiemeyer: Serious Games - Foundations, Concepts and Practice. In: Dörner, R., Göbel, S., Effelsberg, W., Wiemeyer, J., Springer International Publishing, August 2016. ISBN 978-3-319-40611-4. http://www.springer.com/de/book/9783319406114. |
[GW16] | Stefan Göbel, Viktor Wendel: Personalization and Adaptation. In: Dörner, R., Göbel, S., Effelsberg, W., Wiemeyer, J.: Serious Games - Foundations, Concepts and Practice, chap. 7, p. 161-210, Springer International Publishing, August 2016. ISBN 978-3-319-40611-4. http://www.springer.com/de/book/9783319406114. |