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[KRG+11]Johannes Konert, Kristina Richter, Stefan Göbel, Ralf Steinmetz, Regina Bruder:
Supporting Peer Learning with Ad-Hoc Communities. In: Proceedings of the 16th Annual Conference on Innovation and Technology in Computer Science Education (ITiCSE 2011), vol. 1, p. 393, ACM Association for Computing Machinery, June 2011. ISBN 978-1-4503-0697-3 .
[WGS11]Viktor Wendel, Stefan Göbel, Ralf Steinmetz:
Seamless Learning In Serious Games - How to Improve Seamless Learning-Content Integration in Serious Games. In: Proceedings of the CSEDU 2011, vol. 1, p. 219-224, SciTePress - Science and Technology Publications, May 2011. ISBN 978-989-8425-49-2.
[KGS11]Johannes Konert, Stefan Göbel, Ralf Steinmetz:
Making Social Serious Games: Enabling Knowledge Exchange with a Peer Education approach. In: Ben Kirman, Staffan Björk, Sebastian Deterding, Janne Paavilainen, Valentina Rao : Proceedings of the SOCIAL GAME STUDIES WORKSHOP, May 2011.
[RKB+11]Kristina Richter, Johannes Konert, Regina Bruder, Stefan Göbel, Ralf Steinmetz:
Bridging Diagnosis and Learning for Mathematics Education in Classroom Settings. In: Edward Tse, Johannes Schöning, Yvonne Rogers, Jochen Huber, Max Mühlhäuser, Lynn Marentette: Proceedings of the CHILD COMPUTER INTERACTION 2nd WORKSHOP ON UI TECHNOLOGIES AND THEIR IMPACT ON EDUCATIONAL PEDAGOGY, p. 108-111, DFKI, May 2011.
http://www.dfki.de/EducationCHI2011/Site/Program_files/CHIChildComputerEducation2011Proceedings.pdf.
[HEGS11]Sandro Hardy, Abdulmotaleb El Saddik, Stefan Göbel, Ralf Steinmetz:
Context Aware Serious Games Framework for Sport and Health. In: Medical Measurements and Applications Proceedings (MeMeA), 2011 IEEE International Workshop on, p. 248 -252, May 2011. ISBN 978-1-4244-9336-4 .
[KGS11-2]Johannes Konert, Stefan Göbel, Ralf Steinmetz:
Using weak-ties for problem solving: Methodical knowledge exchange in Social Networks. p. 1, ABSTRACT collection of conference presentations, February 2011.
http://www.insna.org/software/sbXXXI.abs.gz.
[GHS+11]Stefan Göbel, Sandro Hardy, Ralf Steinmetz, Jongeun Cha, Abdulmotaleb El Saddik:
Serious Games zur Prävention und Rehabilitation. In: 4. Deutscher AAL-Kongress, 25.-26.01.2011 in Berlin: Demographischer Wandel - Assistenzsysteme aus der Forschung in den Markt, VDE Verlag GmbH, Berlin und Offenbach, January 2011. ISBN 978-3-8007-3323-1.
[WHGS10-2]Viktor Wendel, Felix Hertin, Stefan Göbel, Ralf Steinmetz:
Collaborative Learning by means of Multiplayer Serious Games. In: Xiangfeng Luo, Marc Spaniol, Lizhe Wang, Qing Li, Wolfgang Neidl, Wu Zhang: Proceedings of ICWL 2010, vol. 6483, p. 289 - 298, Springer, December 2010. ISBN 978-3-642-17406-3.
[MWGS10]Florian Mehm, Viktor Wendel, Stefan Göbel, Ralf Steinmetz:
Bat Cave: A Testing and Evaluation Platform for Digital Educational Games. In: Bente Meyer: Proceedings of the 3rd European Conference on Games Based Learning, p. 251-260, Academic Conferences International, October 2010. ISBN 978-1-906638-79-5 CD.
[GHW+10]Stefan Göbel, Sandro Hardy, Viktor Wendel, Florian Mehm, Ralf Steinmetz:
Serious Games for Health - Personalized Exergames. In: Proceedings ACM Multimedia 2010, p. 1663-1666, October 2010. ISBN ISBN: 978-1-60558-933-6.
[KMH+10]Kevin Koidl, Florian Mehm, Cormac Hampson, Owen Conlan, Stefan Göbel:
Dynamically adjusting Digital Educational Games towards Learning Objectives. In: Bente Meyer: Proceedings of the 3rd European Conference on Games Based Learning, p. 177-184, Academic Publishing Limited, October 2010. ISBN 978-1-906638-79-5 CD.
[MWR+10]Florian Mehm, Viktor Wendel, Sabrina Radke, Stefan Göbel, Sebastian Grünwald, Robert Konrad, Ralf Steinmetz:
Re-Authoring eines Lernadventures. In: Holger Diener, Steffen Malo, Bodo Urban, Dennis Maciuszek, Alke Martens: Spielend Lernen, p. 27-42, Fraunhofer Verlag, October 2010. ISBN 978-3-8396-0186-0.
[WGS10]Viktor Wendel, Stefan Göbel, Ralf Steinmetz:
Game Design und Game Development in einer Serious Games Vorlesung. In: Ulrik Schroeder: Interaktive Kulturen - Proceedings der Mensch & Computer 2010, DeLFI 2010, Entertainment Interfaces 2010, p. 283-289, Logos Verlag, September 2010. ISBN 978-3-8325-2578-1.
[MG10]Florian Mehm, Stefan Göbel:
Authoring-Tools für die Erstellung von Exergames. In: J. Wiemeyer, D. Link, R. Angert, B. Holler, A. Kliem, N. Roznawski, D. Schöberl, M. Stroß: Sportinformatik trifft Sporttechnologie: Abstractband zur Tagung der dvs-Sektion Sportinformatik und der deutschen interdisziplinären Vereinigung für Sporttechnologie, p. 172-174, Institut für Sportwissenschaft der Technischen Universität Darmstadt, September 2010.
[WHGS10]Viktor Wendel, Sandro Hardy, Stefan Göbel, Ralf Steinmetz:
Adaption und Personalisierung von Exergames. In: J. Wiemeyer, D. Link, R. Angert, B. Holler, A. Kliem, N. Roznawski, D. Schöberl, M. Stroß: Sportinformatik trifft Sporttechnologie: Abstractband zur Tagung der dvs-Sektion Sportinformatik und der deutschen interdisziplinären Vereinigung für Sporttechnologie, p. 97-99, Institut für Sportwissenschaft der Technischen Universität Darmstadt, September 2010.
http://www.sportinformatik2010.de/Vorlagen/Abstractband.pdf.
[WBH+10]Viktor Wendel, Maxim Babarinow, Tobias Hoerl, Sergej Kolmogorov, Stefan Göbel, and Ralf Steinmetz:
Woodment: Web-Based Collaborative Multiplayer Serious Game. In: Xiaopeng Zhang, Shaochun Zhong, Zhigeng Pan, Kevin Wong, Ruwei Yun: Transactions on Edutainment IV LNCS, vol. 6250, p. 68-78, Springer, August 2010. ISBN 978-3-642-14483-7.
[GWRS10]Stefan Göbel, Viktor Wendel, Christopher Ritter, Ralf Steinmetz:
Personalized, Adaptive Digital Educational Games using Narrative, Game-based Learning Objects. In: Entertainment for Education. Digital Techniques and Systems 5th International Conference on E-learning and Games, Edutainment 2010, Changchun, China, August 16-18, 2010. Proceedings, no. Lecture Notes in Computer Science v. 6249, p. 438-445, Springer, August 2010. ISBN 978-3-642-14532-2.
[NDG10]Lennart Nacke, Anders Drachen, Stefan Göbel:
Methods for Evaluating Gameplay Experience in a Serious Gaming Context. In: International Journal of Computer Science in Sport, vol. 9, no. Special Edition, p. 40-51, August 2010. ISSN 1684-4769.
www.iacss.org.
[WG10-2]Josef Wiemeyer, Stefan Göbel:
Serious Games for Sports and Health. In: Josef Wiemeyer, Stefan Göbel: International Journal of Computer Science in Sport, Volume 9/Special Edition Serious Games for Sports and Health, vol. 9, p. 1-100, International Journal of Computer Science in Sport, August 2010. ISBN 1684-4769.
www.iacss.org.
[MGS10]Florian Mehm, Stefan Göbel, Ralf Steinmetz:
User Support in Digital Educational Game Authoring Tools. In: Sybille Hambach, Alke Martens, Djamshid Tavangarian, Bodo Urban: Proceedings of the 3rd International eLBa Science Conference, p. 202-211, Fraunhofer Verlag, July 2010. ISBN 978-3-8396-0135-8.

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