Virtual Collaboration and Media Sharing using COSMOS
Key: DG00-1
Author: Vasilios Darlagiannis, Nicolas Georganas
Date: July 2000
Kind: In proceedings
Book title: Proc. of the 4th World Multiconference on Circuits, Systems, Communications & Computers (CSCC 2000), Athens, Greece
Abstract: Collaborative Virtual Environments (CVE) are providing a powerful mechanism to companies, for training staff and customers in their products, improving their productivity, as well as reducing the cost of product development at the same time. Enhanced with their integration with media streams like audio and video, they can become the main way of collaboration among co-workers. But, the realization of such a system is not a trivial task. Many issues like scene description, session management, stream sharing and synchronization are hard topics that require the development of a framework. COSMOS is such a framework that is based on the new multimedia standard, the MPEG-4 and the state-of-the-art development technologies, like Java 3D and JMF. In this paper, we describe the design and implementation issues of COSMOS and how it is integrated with collaborative applications.
View Full paper (PDF) | Download Full paper (PDF)

The documents distributed by this server have been provided by the contributing authors as a means to ensure timely dissemination of scholarly and technical work on a non-commercial basis. Copyright and all rights therein are maintained by the authors or by other copyright holders, not withstanding that they have offered their works here electronically. It is understood that all persons copying this information will adhere to the terms and constraints invoked by each author's copyright. These works may not be reposted without the explicit permission of the copyright holder.