Adaptation Model for Indoor Exergames
Key: HGG+11-5
Author: Sandro Hardy, Stefan Göbel, Michael Gutjahr, Josef Wiemeyer, Ralf Steinmetz
Date: November 2011
Kind: @article
Keywords: SERIOUS GAMES, GAMES FOR HEALTH, EXERGAMES, ADAPTATION, INDOOR CYCLING
Abstract: In this paper we propose an approach towards adaptive long term motivating and physically demanding exergames for indoor training. Various previous approaches use ergometers (especially ergometer bikes) in interactive appli-cations (mostly virtual cycling simulations) since decades, nevertheless ex-ertainment applications for indoor training are not applied in a broad range. In this paper we present a structured analysis of existing commercial and scientific approaches towards interactive indoor training. On this basis a concept and model for adaptive exergames was developed. Exergames based on this concept are usable with different devices and provide adaptation pos-sibilities for the psychological as well as the physiological needs and proper-ties of different end users. In this way the proposed concept integrates the diverse dimensions of Sport, Game and Technology.

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