Blitzmerker: Learning Idioms with a Mobile Game
Key: SCGS15-1
Author: Laila Shoukry, Polona Caserman, Stefan Göbel, Ralf Steinmetz
Date: June 2015
Kind: In proceedings
Publisher: Springer International Publishing
Book title: JCSG 2015, LNCS 9090 proceedings
Keywords: Game-based learning, Serious games, Child computer interaction
Abstract: In this paper, we present a mobile learning game for helping children understand idiomatic expressions. This is particularly helpful for Autistic children as they have problems understanding abstract concepts which can hinder their natural interaction. The game is also suitable for children from a foreign background who often encounter such expressions in their everyday communication and also usually misinterpret them into their verbal meaning. The game has the option of learning either the English or the German Idioms and can be easily extended to include other languages. The game was created for Android phones and tablets and evaluated with 12 autistic children. Participants indicated that they enjoyed playing the game and that it helped them learn many idioms.
View Full paper (PDF) | Download Full paper (PDF)
Official URL

The documents distributed by this server have been provided by the contributing authors as a means to ensure timely dissemination of scholarly and technical work on a non-commercial basis. Copyright and all rights therein are maintained by the authors or by other copyright holders, not withstanding that they have offered their works here electronically. It is understood that all persons copying this information will adhere to the terms and constraints invoked by each author's copyright. These works may not be reposted without the explicit permission of the copyright holder.