Collaborative Learning in Multiplayer Serious Games
Key: WGS12-2
Author: Viktor Wendel, Stefan Göbel, Ralf Steinmetz
Date: September 2012
Kind: In proceedings
Publisher: KoPäd Verlag
Book title: Clash of Realities Proceedings 2012
Abstract: Computer-supported collaborative learning (CSCL), using computer and Internet technology for collaborative learning scenarios is being researched for more than two decades with many established concepts and tools being in use today. Serious Games are a promising alternative and extension to traditional learning concepts with lots of examples of Serious Games for various purposes like game-based learning, Serious Games for opinion-forming or Serious Games for Sports & Health. In this paper, we want to propose a concept to combine the features of CSCL with those of Serious Games in order to develop a concept for collaborative learning in multiplayer Serious Games. Our concept will incorporate design guidelines from both the field of CSCL and Serious Games design. We further will outline two examples of 3D Multiplayer Serious Games we created using our concept as well as a concept for multiplayer adventure design for collaborative learning created with the authoring environment StoryTec.
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